HMEdit is a simple heightmap editor, and will let you design landscapes in no time.
Main Features
- – Common heightmap manipulation brushes (raise, lower, smooth, noise…)
- – Landscape generation
- – Water level simulation and preview
- – Save as bmp, jpg, png, tiff… no proprietary format.
- – Export to XNA 3.1 assets (.xnb)
- – 3D Preview with dynamic texturing, water shader handling reflection and refraction
Short Tutorial
The video can be a bit outdated and does not reflect all the latest features
Differences between versions
The trial is fully functionnal. You will just get a small dialog from times to times. If you buy a license, you’ll get rid of this annoying dialog, and you’ll be able to get any update for the major version. There will not be any kind of support for trial versions.
Links
HMEdit is now part of the GameTools Suite which can be downloaded here. More info about the suite itself here.
One response to “Heightmap Editor”
When I try to test it with WorldPlayer it crashes.
Description:
Stopped working
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: worldplayer.exe
Problem Signature 02: 1.0.1.0
Problem Signature 03: 4ca31103
Problem Signature 04: TeapotWare.Xna
Problem Signature 05: 1.0.1.0
Problem Signature 06: 4ca30f8d
Problem Signature 07: cb
Problem Signature 08: c
Problem Signature 09: System.NullReferenceException
And that’s it. Halp?