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Easy to use software licensing system
As promised, the beta version for SimpleLicensingSystem, aka SLS, is now available in beta. This first version is designed for .NET application, and will let you setup the licensing of your app in no time: – Add SLSLib.dll as a reference of your project – Create a instance of a TWLicense, with your product name and…
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Many news!
Hi everyone! It’s been a while since I didn’t post anything on my blog. As a result, there are plenty of news I’d like to share. First of all, I fathered my first kid a little more than a month ago. (Which mainly explains why I was so silent on this blog). The name is…
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Paypal API: Made it simple with TeapotWare
Hello everyone. I wanted to use the Paypal API from a C# project recently. Since they propose a SOAP interface for their API, I naïvely thought I could just consume it with the great “web reference” tool from visual studio. However, I faced many disappointments: first, the WSDL contains errors, and if you want to…
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Appart à vendre (fr)
Hello à tous, Petit post rapide pour la vente de notre appartement sur Paris. 65m² proche de toutes commodités. 2 Chambres et un grand salon, WC séparés, cuisine récente, cave et parking. 390000 euros négociable. Plus d’infos sur http://gruaz.net/appart (I’m selling our flat in Paris. Check the above links for photos and details, and contact…
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Gametools 1.2!
I’m glad to announce the release of GameTools 1.2. As explained in a previous post, the biggest modification is the support of XNA 4.0. GXView has been completely reshaped, and so was the core of the suite. Another major modification was the licensing model. Until now, the suite had an unlimited trial, and a “pay…