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Etre payé par Microsoft (ou comment obtenir un numéro ITIN)
Vous avez travaillé dur pour faire un jeu sur XBox360. Vous vous êtes battus pour qu’il soit publié. Et maintenant, vous aimeriez toucher un peu les royalties promises par Microsoft. Lorsque vous allez dans la page “Mon activité“, vous pouvez effectivement entrer vos informations bancaires pour être payé. Mais sans numéro fiscal (Individual Taxpayer Identification…
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ArkX Extended!
There it is! The first (and probably last) patch for ArkX is published on the MarketPlace. If you already bought the game, just remove and re-download it. Many things have been improved, and the game became way funnier. Check the site to see the vidéo of the extension. And here below the first review on…
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Community Games & disappointed developpers.
Last sunday, XBLA-Community Games creators could see for the very first time their long-awaited sales figures, and many of them were quite disappointed by such a gap between the facts and their expectations. As for ArkX, I must say it was a pretty good surprise for me. I didn’t know what to expect, because ArkX…
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Fight Spam
As an internet user, you probably have a mailbox. And if you do, you are also probably bothered by the plague of the net: the spam. Most of the companies providing mailing services also provide spam filters. Those filters are getting better and better, but to me, all of this could be avoided by following…
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Publishing a Game on XBOX 360
Today, my first XBox Game has been published on the Live marketplace! It was definitely a great experience, and I am very grateful to all the playtesters and reviewers from the creators club. However, my submission took a lot of time, and that could have been avoided if I were a little more cautious. So…