I was asked several times to update GXView to support XNA 3.1. And these days, I’ve a little more time, so I decided to check/update the tools I made and to release a package of those.
Gametools 1.0 should come in a couple of weeks now, and will contain:
- – GXView (.xnb viewer/converter)
- – HMEdit (improved since last release)
- – Spritemapper: a tool to create spritemap from images sequence
- – ScreenBuddy: An handy tool to capture screen (images/video), and other functions related to the screen.
More about it soon.
5 responses to “Gametools suite”
Any news about the Gametools suite?
I’m fixing the last issues. It’ll be available by the end of the week.
Thank you very much. I really aprecite your job! It will save my life
Hey Ralph I’m dortch we are trying to find or have a true XNB file viewer of which would also allow us to remove or replace the file I tried to use your file yet it failed to load or reported several errors after installation on different os platforms
Hi Dortch,
I’m planning to release the next version of the suite, with features such as XNA 4.0 support, or batch extraction/injection. However, I feel I already know about your project. Check your mailbox.