Category: Tools

  • GameTools 1.0 released!

    After weeks of tuning, the final release of gametools 1.0 is now available. The biggest difference with the release candidate is the addition of a UI layout editor. I’d like to thank particularly Michael Deforge for his work (icons, design). More info about the projects, and download links on this page

  • Back from holidays

    1 week of honeymoon under the sun… Fuerteventura (Canary Islands) is definitely a nice place to be:-) Here below are few news: muryel-regard.com is now live! There will probably be improvements in a near futur, but you should take a look to this talented photographer who also happens to be my cousin. The development of…

  • SpriteMapper Beta

    SpriteMapper is a very simple tool to produce spritemaps from a sequence of images. This is particularly useful for animated sprites from 3D softwares like 3D Studio. (render as a sequence of image, and then create the spritemap for your animation to be simple to use programmatically) The interface

  • Testing HTTP Requests

    Lots of projects now use http to communicate with other modules, and it is not very convenient to test without a sniffer (and even so, when using https, you’ll unlikely get anything usable). So I started to write several test pages. So if you want to make sure your app is accessing/sending/receiving what you expect,…

  • GXView 1.1.0…

    I didn’t have much time recently. However, I could re-build GXView, and make it XNA 3.0 compliant. You can download this new version here.