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First game on Windows Phone 7: Kinito!
Here is a screenshot of my first game on windows phone 7. It is currently being tested, but it should be available on the marketplace soon (I hope). The kinito is a very funny drinking game, playable with dices. On the other hand, it’s usually easy to find friends to play with and alcohol to…
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GameTools 1.0 released!
After weeks of tuning, the final release of gametools 1.0 is now available. The biggest difference with the release candidate is the addition of a UI layout editor. I’d like to thank particularly Michael Deforge for his work (icons, design). More info about the projects, and download links on this page
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GameTools 1.0 Release Candidate
Hi everyone I’m glad to announce the first release candidate for gametools. There might be several small fix in the release, but it should be close to the final release. More info and the download links are available here Any feedback is welcome.
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Gametools suite
I was asked several times to update GXView to support XNA 3.1. And these days, I’ve a little more time, so I decided to check/update the tools I made and to release a package of those. Gametools 1.0 should come in a couple of weeks now, and will contain: * – GXView (.xnb viewer/converter) *…
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Aerial Heroes follow up
Things are going a bit slower on the project, but I’m glad to say the dev didn’t stop. On the contrary, I could work on the side editors, and really improved the heightmap editor. Now, aside from the common features (such as raise/lower, add noise/smooth), the editor can compile your map directly into an XNA…