Here below are the first skyboxes we made for aerial. I used terragen (definitely have to buy myself a license for terragen 2), to generate the 6 textures of a cubemap, and the ATI CubeMapGen tool to create a single DDS cubemap, which should be easier to deal with as a resource than 6 png textures per skybox.
 Plain blue |
 Above clouds |
More about the project soon.
Here below are initial screenshot of the latest project of Teapot-Studio:a fast paced shoot’em up. It looks pretty much like after burner climax, however the gameplay and level design should differ a lot.
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Our initial draft, after a couple of hours… |
| One month later: dumb-but-shootable enemies, a decent skybox, and some eye-candy items like the lens flare or the water (kudos to Riemer. |
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We’re still looking for talents so if you wish to join the project, feel free to tell us what you can do. In any case, more news about this project soon.
Dans un précèdent billet, j’expliquais comment se declarer aupres de l’administration fiscale US et obtenir un numero ITIN. Cette déclaration vous permet de ne pas être taxé à la source, et donc d’éviter une retenue de 30%.
Mais en contrepartie, vous devez déclarer ces royalties dans votre impôt sur le revenu. Ne sachant pas bien dans [...]
If you are a website creator, I am sure you faced this dilema more than once:
“Should I use an existing CMS or start from scratch and write my own small backoffice?”
CMS are getting better and better, and offers plenty of functionnalities. On the other hand, it means you’ll need to dive into their code deep [...]
March 15th, 2010 in
Uncategorized |
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