Heightmap Editor


HMEdit is a simple heightmap editor, and will let you design landscapes in no time.

Main Features

  • – Common heightmap manipulation brushes (raise, lower, smooth, noise…)
  • – Landscape generation
  • – Water level simulation and preview
  • – Save as bmp, jpg, png, tiff… no proprietary format.
  • – Export to XNA 3.1 assets (.xnb)
  • – 3D Preview with dynamic texturing, water shader handling reflection and refraction

Short Tutorial

The video can be a bit outdated and does not reflect all the latest features

Differences between versions

The trial is fully functionnal. You will just get a small dialog from times to times. If you buy a license, you’ll get rid of this annoying dialog, and you’ll be able to get any update for the major version. There will not be any kind of support for trial versions.

Links

HMEdit is now part of the GameTools Suite which can be downloaded here. More info about the suite itself here.

One response to “Heightmap Editor”

  1. When I try to test it with WorldPlayer it crashes.

    Description:
    Stopped working

    Problem signature:
    Problem Event Name: CLR20r3
    Problem Signature 01: worldplayer.exe
    Problem Signature 02: 1.0.1.0
    Problem Signature 03: 4ca31103
    Problem Signature 04: TeapotWare.Xna
    Problem Signature 05: 1.0.1.0
    Problem Signature 06: 4ca30f8d
    Problem Signature 07: cb
    Problem Signature 08: c
    Problem Signature 09: System.NullReferenceException

    And that’s it. Halp?

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