GXView


Hi everyone!


Like most of XNA user, I used to work with compiled XNB resources. The content pipeline is a good thing because you can immediately see what’s wrong with your assets. However, it’s getting a little tougher when you need dynamic resources.

If you want to allow your users to add content to your app, then they must compile themselves their textures/models/shaders/whatsoever. And nothing is harder than making a 3D artist install Visual Studio.

This is where GXView becomes handy. At first, GXView (known as XNBViewer) was a simple tool to preview XNB files. Then I added the “save as” function, and it became possible to save an FBX file as XNB, or to get back a .png from an XNB texture.

After working on GXView for a while, I decided to directly embed all the functions game developpers tend to use when working on a game.

Current features:

  • FBX and X Loader
  • FBX/X to XNB converter
  • Image loader
  • Image to XNB and XNB to Image converter
  • Texture resizer (none, linear and bicubic interpolation)
  • SpriteFont XNB viewer
  • Screen capture
  • XML Simple editor

Soon to come (depending on my availability):

  • Shader editor / compiler / previewer
  • Heighmap editor
  • Video capture
  • Hexadecimal editor

GXView is still provided as a beta version, and I’m working to improve the existing functionnalities and implement new one. Any feedback will be appreciated


Download GXView 1.0 beta

Comments (4)

Eduardo BritesJanuary 21st, 2009 at 7:09 pm

Is this compatible with XNA 3.0?

It occurs an error during the beggining of the installation: “XNA 2.0 Runtimes installed - Double click to update”

RaphJanuary 22nd, 2009 at 11:15 am

It was designed for 2.0. However I will release a 3.0 based version very soon.

ClavusFebruary 11th, 2009 at 3:55 pm

Hey, still working on that 3.0 version? My team here could use it for our game dev. project :)

RaphFebruary 12th, 2009 at 1:32 pm

Well, I didn’t really work on it (not enough time), but I updated to 3.0. It’s still in a beta version, but I hope it can be useful.
(try downloading again, and reinstall. The framework 3.0 is handled from GXView 1.1.0)

Anyway, if you have any feedback, please post them here.

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