new release of gametools (1.6.0).
- – Wider support of texture format (from XNB assets)
- – Several bug fixed (GXView UI mainly)
- – Licensing system now using SLS
new release of gametools (1.6.0).
Months after the initial release of gametools, I am very pleased to announce the release of the 1.5 version.
What changed? Not much, but a lot in the same time. The biggest modification was in the XNB support. Files are now parsed directly, not loaded in an XNA app to extract things. As a result, many limitations of the 1.0 version were fixed. (loading an asset on a different platform or with different profile for instance). It changed a lot the architecture of GXView. GXView is more stable, and a wider selection of XNB is viewable.
SpriteFont and Audio can now be previewed/extracted! And I expect to be able to load/extract 3D models and cubemaps really soon.
HMEdit can now generate normal maps (here above). So the tool is not only dedicated to landscape generation, but can help you to create good looking materials.
And ScreenBuddy can now batch-create thumbnails. (Useful to create thumbnails out of a folder containing images, or to generate websites thumbnails)
The licensing terms did not change, nor the download page. I want to warmly thank every donator. It really helped to keep this project alive, and I hope you will like this new version.
The download page: here
It’s been a while since I didn’t post anything on my blog. As a result, there are plenty of news I’d like to share.
First of all, I fathered my first kid a little more than a month ago. (Which mainly explains why I was so silent on this blog). The name is Akio, and both the mom and the baby are healthy. We’re now both discovering the real value of sleeping…
Celine Piat, from LivingColors took many superb photos of the baby. If you need a professional photographer to take pictures of your wedding/baby/family, I couldn’t recommend you more to check her website.
It’s not the only good news: I also registered Teapot-Hosting as a company. There is sting many things to do, and things don’t go as fast as I wanted, but the business is on its rail. The website was reshaped, business cards were printed, and every user of the service seem to be happy.
As for Teapot, while the hosting is still the main activity, I also planned to release the tools I designed to help me to handle the business. Namely EasyBiz, a piece of software to handle customers/invoices/transactions with many cool features (graphical dashboard, customizable API, reports, plugins…). SLS, The licensing API and the keygen I use to deliver license keys for the Gametools Suite will also be released soon.
I’ll post here as soon as the betas are available.
A new beta version of gametools is available. The release will follow quickly: I need to fix an issue related to the assetbuilder (only uiedit and hmedit are impacted).
I’ll keep the project page updated, and will work hard to release a stable version asap. I’d like to thank particularly the people who donated for this project. Aside from the financiary reward, it’s a very good incentive to keep being motivated.
After weeks of tuning, the final release of gametools 1.0 is now available. The biggest difference with the release candidate is the addition of a UI layout editor. I’d like to thank particularly Michael Deforge for his work (icons, design).
More info about the projects, and download links on this page